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Level Ring

An avatar with a level: the ring is split into ten segments so progress can be counted by eye, and the level number sits in a hexagon under the portrait.

  • avatar
  • level
  • progress
  • gamification

Preview

1440pxHost theme

Use it with AI

  1. 1. Copy the link.
  2. 2. Write to your agent in your own words and drop the link into the sentence.
  3. 3. The agent opens the link and installs the component from the registry.

put this in the header: https://vibeui.ru/c/avatar-025?lang=en

Пётр ГайСеребро, уровень 7до следующего уровня 60 %
Show the full instructions

What the link says, spelled out. Use it when your agent cannot open links — paste this text instead.

# Install and place "avatar-025" (Level Ring) from VibeUI

## 1. Install first — do not skip, do not recreate
Run this exact command before writing any code:
npx shadcn@latest add https://vibeui.ru/r/avatar-025.json

Registry item: https://vibeui.ru/r/avatar-025.json
Installs to: components/vibeui/avatar-025.tsx (the exact path follows this project's components.json aliases).
npm dependencies: none.
Registry dependencies: none.

Install it from the registry. Do not recreate it from the description,
do not substitute a similar component from another library, and do not
rewrite it to match the project's existing style.

## 2. What it is
An avatar with a level: the ring is split into ten segments so progress can be counted by eye, and the level number sits in a hexagon under the portrait.

An avatar with a level and a rank: a ten-segment ring built from repeating-conic-gradient, the level number in a hexagon and the rank in words. Zero dependencies, one file, no client JS.

## 3. How to use it
import { Avatar025 } from "@/components/vibeui/avatar-025"

<Avatar025 name="Pyotr Gai" level={7} progress={60} rank="silver" />

Read the installed file for the full prop list.

## 4. Where to place it
This is a small inline component. Put it exactly where the user asked,
inside the existing markup. Do not create a new page, section or
wrapper for it. If a similar control already sits in that spot,
replace it instead of adding a second one.

Placement: ___
(The user fills this line in. If it is still blank, ask where to put it
instead of guessing.)

## 5. Keep exactly as installed
- the local --vibeui-avatar-025-* palette — do not swap it for your theme tokens
- segments instead of a smooth arc: they let progress be counted without reading a percentage
- the conic mask over the repeating-conic-gradient — an SVG arc drags in markup and maths
- the level hexagon at the bottom centre: the corner is left to presence
- the rank and the percentage in words: a screen reader does not read ring segments
- the card's own light surface: without it the dark text disappears on a dark background

## 6. You may change
- the level number through level
- the fill towards the next level through progress
- the rank through rank — bronze, silver or gold
- the segment count in the repeating-conic-gradient

## 7. Rules
- progress is a percentage, not a fraction: 0.6 draws an almost empty ring.
- There are ten segments: change the count in both gradients at once or track and fill drift apart.
- A two-digit level fits the hexagon, a three-digit one does not: widen the badge for hundreds.
- Do not lift the CSS variables into globals.css: the component has to stay a single file.

## 8. Verify
- it renders with no console errors;
- it looks like the preview on the VibeUI page you copied this from;
- if it does not, you changed something listed in section 5 — put it back.

For developers

npx shadcn@latest add https://vibeui.ru/r/avatar-025.json
https://vibeui.ru/r/avatar-025.json

Компонент самодостаточен: один файл, без зависимостей, собственная палитра в локальных переменных --vibeui-avatar-025-*. Серверный: хуков нет. Кольцо собрано из двух слоёв repeating-conic-gradient — дорожки и заливки; заливка отрезана conic-маской по значению в градусах, а общая radial-маска на обёртке превращает оба слоя в кольцо. Так деления считаются глазом («шесть из десяти»), чего гладкая дуга не даёт, и не нужны ни SVG, ни расчёт длины дуги. Номер уровня вынесен в шестиугольник снизу по центру: угол оставлен присутствию.

Component source

The same file your agent installs. Here in case you would rather copy it by hand.

import type { ComponentPropsWithoutRef, CSSProperties } from "react"

export type Avatar025Props = Omit<
  ComponentPropsWithoutRef<"div">,
  "children"
> & {
  name?: string
  level?: number
  progress?: number
  rank?: "bronze" | "silver" | "gold"
}

// Идея компонента: аватар с уровнем и рангом. Кольцо здесь не сплошная дуга, а
// десять делений: по сегментам глаз считает «шесть из десяти» без чтения
// процентов, чего гладкая дуга не даёт. Деления нарисованы
// repeating-conic-gradient, заполнение отрезано conic-маской — ни SVG, ни
// расчёта длины дуги. Номер уровня лежит в шестиугольнике под портретом, чтобы
// не занимать угол, где обычно висит присутствие.
const STYLES = `
:where([data-vibeui-block="avatar-025"]){
--vibeui-avatar-025-size:3.5rem;
--vibeui-avatar-025-ring:0.25rem;
--vibeui-avatar-025-gap:0.25rem;
--vibeui-avatar-025-accent:oklch(0.7 0.13 75);
--vibeui-avatar-025-track:oklch(0.9 0.008 265);
--vibeui-avatar-025-bg:oklch(1 0 0);
--vibeui-avatar-025-fg:oklch(0.24 0.014 265);
--vibeui-avatar-025-muted:oklch(0.55 0.014 265);
--vibeui-avatar-025-border:oklch(0.91 0.006 265);
--vibeui-avatar-025-font:ui-sans-serif,system-ui,-apple-system,"Segoe UI",Roboto,"Helvetica Neue",Arial,sans-serif;
}
/* Своя светлая подложка: тёмный текст обязан читаться на любом фоне. */
[data-vibeui-block="avatar-025"]{
display:flex;align-items:center;gap:0.875rem;
box-sizing:border-box;width:100%;max-width:19rem;padding:0.75rem 0.875rem;
background:var(--vibeui-avatar-025-bg);
border:1px solid var(--vibeui-avatar-025-border);border-radius:0.875rem;
font-family:var(--vibeui-avatar-025-font);color:var(--vibeui-avatar-025-fg);
}
[data-vibeui-block="avatar-025"] *{box-sizing:border-box}
[data-vibeui-block="avatar-025"][data-rank="bronze"]{--vibeui-avatar-025-accent:oklch(0.62 0.11 55)}
[data-vibeui-block="avatar-025"][data-rank="silver"]{--vibeui-avatar-025-accent:oklch(0.72 0.02 265)}
[data-vibeui-block="avatar-025"][data-rank="gold"]{--vibeui-avatar-025-accent:oklch(0.78 0.14 85)}
[data-vibeui-block="avatar-025"] [data-part="slot"]{
position:relative;display:grid;place-items:center;flex:none;
width:calc(var(--vibeui-avatar-025-size) + (var(--vibeui-avatar-025-ring) + var(--vibeui-avatar-025-gap)) * 2);
height:calc(var(--vibeui-avatar-025-size) + (var(--vibeui-avatar-025-ring) + var(--vibeui-avatar-025-gap)) * 2);
}
/* Маска на обёртке кольца режет обе дорожки разом. */
[data-vibeui-block="avatar-025"] [data-part="ring"]{
position:absolute;inset:0;border-radius:9999px;
mask-image:radial-gradient(circle closest-side,transparent calc(100% - var(--vibeui-avatar-025-ring)),#000 calc(100% - var(--vibeui-avatar-025-ring)));
}
[data-vibeui-block="avatar-025"] [data-part="track"],
[data-vibeui-block="avatar-025"] [data-part="fill"]{
position:absolute;inset:0;border-radius:9999px;
background:repeating-conic-gradient(from -90deg,var(--vibeui-avatar-025-track) 0 32.4deg,transparent 32.4deg 36deg);
}
[data-vibeui-block="avatar-025"] [data-part="fill"]{
background:repeating-conic-gradient(from -90deg,var(--vibeui-avatar-025-accent) 0 32.4deg,transparent 32.4deg 36deg);
mask-image:conic-gradient(from -90deg,#000 var(--vibeui-avatar-025-fill,0deg),transparent 0);
}
[data-vibeui-block="avatar-025"] [data-part="face"]{
display:grid;place-items:center;
width:var(--vibeui-avatar-025-size);height:var(--vibeui-avatar-025-size);
border-radius:9999px;
background:oklch(0.9 0.06 var(--vibeui-avatar-025-hue,265));
color:oklch(0.36 0.12 var(--vibeui-avatar-025-hue,265));
font-size:calc(var(--vibeui-avatar-025-size) * 0.32);font-weight:700;line-height:1;
}
/* Шестиугольник снизу по центру: угол оставлен присутствию. */
[data-vibeui-block="avatar-025"] [data-part="level"]{
position:absolute;bottom:-0.1875rem;left:50%;transform:translateX(-50%);
display:grid;place-items:center;width:1.5rem;height:1.6875rem;
clip-path:polygon(50% 0,100% 25%,100% 75%,50% 100%,0 75%,0 25%);
background:var(--vibeui-avatar-025-accent);color:oklch(0.22 0.03 75);
font-size:0.6875rem;font-weight:750;line-height:1;font-variant-numeric:tabular-nums;
}
[data-vibeui-block="avatar-025"] [data-part="text"]{display:flex;flex-direction:column;gap:0.125rem;min-width:0}
[data-vibeui-block="avatar-025"] [data-part="name"]{
font-size:0.9375rem;font-weight:650;
overflow:hidden;text-overflow:ellipsis;white-space:nowrap;
}
[data-vibeui-block="avatar-025"] [data-part="rank"]{font-size:0.8125rem;font-weight:600}
[data-vibeui-block="avatar-025"] [data-part="hint"]{font-size:0.75rem;color:var(--vibeui-avatar-025-muted);font-variant-numeric:tabular-nums}
@media (prefers-reduced-motion:reduce){[data-vibeui-block="avatar-025"] *{animation:none!important;transition:none!important}}
`

const RANK_LABEL = {
  bronze: "Бронза",
  silver: "Серебро",
  gold: "Золото",
} as const

function hue(name: string) {
  let hash = 2166136261
  for (const symbol of name) {
    hash ^= symbol.codePointAt(0)!
    hash = Math.imul(hash, 16777619)
  }
  return ((hash >>> 0) % 12) * 30
}

function initials(name: string) {
  return name
    .split(" ")
    .slice(0, 2)
    .map((part) => part.charAt(0).toUpperCase())
    .join("")
}

/**
 * Аватар с уровнем: кольцо из десяти делений, ранг словом и номер в шестиугольнике.
 * Один файл, ноль зависимостей, собственная палитра.
 */
export function Avatar025({
  name = "Пётр Гай",
  level = 7,
  progress = 60,
  rank = "silver",
  className,
  style,
  ...props
}: Avatar025Props) {
  const safeProgress = Math.min(100, Math.max(0, progress))

  const palette = {
    "--vibeui-avatar-025-hue": hue(name),
    "--vibeui-avatar-025-fill": `${safeProgress * 3.6}deg`,
    ...style,
  } as CSSProperties

  return (
    <>
      <style href="vibeui-avatar-025" precedence="medium">
        {STYLES}
      </style>
      <div
        {...props}
        data-vibeui-block="avatar-025"
        data-rank={rank}
        className={className}
        style={palette}
      >
        <span data-part="slot">
          <span data-part="ring" aria-hidden="true">
            <span data-part="track" />
            <span data-part="fill" />
          </span>
          <span data-part="face" aria-hidden="true">
            {initials(name)}
          </span>
          <span data-part="level" aria-hidden="true">
            {level}
          </span>
        </span>
        <span data-part="text">
          <span data-part="name">{name}</span>
          <span data-part="rank">
            {RANK_LABEL[rank]}, уровень {level}
          </span>
          {/* Проценты словами: сегменты кольца скринридер не читает. */}
          <span data-part="hint">до следующего уровня {safeProgress} %</span>
        </span>
      </div>
    </>
  )
}